
The ugly stuff first: after dropping quite a bit of cash to buy a game, there is nothing I resent more than having to “earn” access to the cars and tracks included with the game, at least when it comes to racing offline against the AI. Now that we all know where I’m coming from, let’s get started. Track side objects are nearly meaningless to me - I'm just here to race! All of that having been said, other than the amazing descent there is nothing quite as glorious as the beginning of the climb up Mount Panorama at Bathurst. Realistically, the only time I notice that kind of thing is when I'm nestled right up behind the car in front of me. I will also be using iRacing as the measure of online multiplayer racing.Īlso of note is the fact that I consider pretty much all modern driving sims to be effectively equal in their prettiness. Given my lack of historical reference to Gran Turismo versions of the past, the only basis for comparison with other similar PS4 titles that I have is Project Cars 2. Long story short (if it’s not already too late for that), I have been able to borrow PS4 time from my son-in-law. I may not have been the World’s Greatest Dad, but I did manage to raise a daughter that saw the value of marrying into a PS4, her being pretty much an Xbox gal. When offered the opportunity to take a look at Gran Turismo Sport, I leapt at it. A strong interest in iRacing was completely inevitable. This manifested itself in utter devotion to titles like Grand Prix Legends from Papyrus. I also eventually developed a strong preference for more of a simulation experience than a gaming experience. As I chose the PC to be my platform of choice, I have played plenty of console-exclusive games, but by no means all of them.

From there, if it was a racing game, I had to have it and/or drop coin to play it.

My first 3D-ish title was Atari’s Night Driver. Starting at the beginning, I played with Speed Race, one of the earliest arcade racing games, if not the very first. As I sit down to share my thoughts about Gran Turismo Sport, the latest iteration of Polyphony Digital’s PlayStation-exclusive simcade car racing/driving game, I think it’s important for the reader to know where the writer comes from with regards to these types of games.
